Lorenzo Natale
収録論文 65本 ・ フィジカルAI/ロボット学習
※arXiv著者名で収集。同姓同名の別人の論文が含まれる場合があります。
論文
- Congestion-Aware Robot Tour Planning in Crowded Environments2026/6/1
- Towards Shared Embodied Intelligence in Humanoid Robots through Optimization Development and Testing of the Human Aware ergoCub Robot2026/5/1
- Physically Grounded 3D Generative Reconstruction under Hand Occlusion using Proprioception and Multi-Contact Touch2026/4/1
- Bayesian Active Object Recognition and 6D Pose Estimation from Multimodal Contact Sensing2026/3/1
- Multifingered force-aware control for humanoid robots2026/3/1
- Would you let a humanoid play storytelling with your child? A usability study on LLM-powered narrative Human-Robot Interaction2025/8/1
- HannesImitation: Grasping with the Hannes Prosthetic Hand via Imitation Learning2025/8/1
- KDPE: A Kernel Density Estimation Strategy for Diffusion Policy Trajectory Selection2025/8/1
- PCHands: PCA-based Hand Pose Synergy Representation on Manipulators with N-DoF2025/8/1
- Embodied Image Captioning: Self-supervised Learning Agents for Spatially Coherent Image Descriptions2025/4/1
- Bring Your Own Grasp Generator: Leveraging Robot Grasp Generation for Prosthetic Grasping2025/3/1
- Continuous Wrist Control on the Hannes Prosthesis: a Vision-based Shared Autonomy Framework2025/2/1
- Gaze estimation learning architecture as support to affective, social and cognitive studies in natural human-robot interaction2024/10/1
- FeelAnyForce: Estimating Contact Force Feedback from Tactile Sensation for Vision-Based Tactile Sensors2024/10/1
- Extremum Seeking Controlled Wiggling for Tactile Insertion2024/10/1
- I2EDL: Interactive Instruction Error Detection and Localization2024/6/1
- The impact of Compositionality in Zero-shot Multi-label action recognition for Object-based tasks2024/5/1
- Mind the Error! Detection and Localization of Instruction Errors in Vision-and-Language Navigation2024/3/1
- RESPRECT: Speeding-up Multi-fingered Grasping with Residual Reinforcement Learning2024/1/1
- LHManip: A Dataset for Long-Horizon Language-Grounded Manipulation Tasks in Cluttered Tabletop Environments2023/12/1
- Sim2Real Bilevel Adaptation for Object Surface Classification using Vision-Based Tactile Sensors2023/11/1
- iCub Detecting Gazed Objects: A Pipeline Estimating Human Attention2023/8/1
- A Grasp Pose is All You Need: Learning Multi-fingered Grasping with Deep Reinforcement Learning from Vision and Touch2023/6/1
- Collision-aware In-hand 6D Object Pose Estimation using Multiple Vision-based Tactile Sensors2023/1/1
- Towards Confidence-guided Shape Completion for Robotic Applications2022/9/1
- One-Shot Open-Set Skeleton-Based Action Recognition2022/9/1
- iCub Knows Where You Look: Exploiting Social Cues for Interactive Object Detection Learning2022/7/1
- Learn Fast, Segment Well: Fast Object Segmentation Learning on the iCub Robot2022/6/1
- Grasp Pre-shape Selection by Synthetic Training: Eye-in-hand Shared Control on the Hannes Prosthesis2022/3/1
- ROFT: Real-Time Optical Flow-Aided 6D Object Pose and Velocity Tracking2021/11/1
- Handling Concurrency in Behavior Trees2021/10/1
- Active Perception for Ambiguous Objects Classification2021/8/1
- Weakly-Supervised Object Detection Learning through Human-Robot Interaction2021/7/1
- A Toolchain to Design, Execute, and Monitor Robots Behaviors2021/6/1
- On the Implementation of Behavior Trees in Robotics2021/6/1
- Formalizing the Execution Context of Behavior Trees for Runtime Verification of Deliberative Policies2021/6/1
- iCub2021/5/1
- Tactile Sensing2021/5/1
- In Situ Translational Hand-Eye Calibration of Laser Profile Sensors using Arbitrary Objects2021/3/1
- Fast Object Segmentation Learning with Kernel-based Methods for Robotics2020/11/1
- Fast Region Proposal Learning for Object Detection for Robotics2020/11/1
- Task Planning with Belief Behavior Trees2020/8/1
- Act, Perceive, and Plan in Belief Space for Robot Localization2020/2/1
- GRASPA 1.0: GRASPA is a Robot Arm graSping Performance benchmArk2020/2/1
- Analysis and Exploitation of Synchronized Parallel Executions in Behavior Trees2019/8/1
- Improving the Parallel Execution of Behavior Trees2018/9/1
- Speeding-up Object Detection Training for Robotics with FALKON2018/3/1
- Markerless visual servoing on unknown objects for humanoid robot platforms2017/10/1
- Are we done with object recognition? The iCub robot's perspective2017/9/1
- Controlled Tactile Exploration and Haptic Object Recognition2017/6/1
- Visual end-effector tracking using a 3D model-aided particle filter for humanoid robot platforms2017/3/1
- Mobility Map Computations for Autonomous Navigation using an RGBD Sensor2016/10/1
- Memory Unscented Particle Filter for 6-DOF Tactile Localization2016/7/1
- Incremental Robot Learning of New Objects with Fixed Update Time2016/5/1
- Enabling Depth-driven Visual Attention on the iCub Humanoid Robot: Instructions for Use and New Perspectives2015/9/1
- Real-world Object Recognition with Off-the-shelf Deep Conv Nets: How Many Objects can iCub Learn?2015/4/1
- A representation of robotic behaviors using component port arbitration2014/12/1
- A Flexible and Robust Large Scale Capacitive Tactile System for Robots2014/11/1
- Enhancing software module reusability using port plug-ins: an experiment with the iCub robot2014/11/1
- Gaze Stabilization for Humanoid Robots: a Comprehensive Framework2014/11/1
- Reverse Engineering of Middleware for Verification of Robot Control Architectures2014/11/1
- Prioritized motion-force control of constrained fully-actuated robots: "Task Space Inverse Dynamics"2014/10/1
- Prioritized Optimal Control2014/10/1
- Partial Force Control of Constrained Floating-Base Robots2014/10/1
- Inertial Parameter Identification Including Friction and Motor Dynamics2014/10/1