Skel-WAM: 人間からロボットへの操作スキル転移を実現する手骨格条件付きワールドアクションモデル
Skel-WAM: A Hand-Skeleton-Conditioned World Action Model for Human-to-Robot Manipulation Transfer
人間とロボットの手の骨格を共通インターフェースとして用い、人間の動画とロボットの実演を統合学習することで、実機の双腕操作タスクの成功率を大幅に向上させた研究。
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著者: Zetao Cai, Yaping Li, Yiqun Wang, Xinyu Zhan, Yuyin Yang, Haoxiang Ma, Kailin Li, Tao Lu, Jiangmiao Pang, Linning Xu, Dahua Lin
分類: cs.RO
原文アブストラクト
Robot demonstrations are expensive to collect and often provide limited distributional coverage of task variations. Human videos offer a low-cost source of complementary manipulation experience, but learning from them requires bridging embodiment gaps in visual appearance and action spaces. We introduce Skel-WAM, a world action model that bridges these differences through a unified hand-skeleton motion interface. The key insight is to align human and robot motion through a common hand topology, combining skeleton overlays that ground motion in the scene with structured 2.5-D keypoints that encode explicit hand kinematics. Video and Keypoint Experts jointly learn visual and skeletal dynamics through a Mixture-of-Transformers, while a separate robot-trained Action Expert maps these predictions to executable controls. This separation enables human and robot demonstrations to directly supervise shared dynamics without requiring robot action labels for human videos. Across four real-world bimanual tasks and seven simulated tasks, Skel-WAM achieves average success rates of 79.86% and 63.29%, surpassing the strongest baseline by 22.22 and 8.28 percentage points, respectively. Human-robot cotraining more than doubles real-world success on task variations absent from robot training data, from 38.89% to 86.11%. These results demonstrate that a shared skeletal interface enables joint learning across human and robot data and expands robot task coverage through complementary human demonstrations.