Jitendra Malik
収録論文 110本 ・ フィジカルAI/ロボット学習
※arXiv著者名で収集。同姓同名の別人の論文が含まれる場合があります。
論文
- Learning Physical Interaction: A Survey of Tactile- and Force-aware Robot Learning2026/8/1
- FARM: Find Anything using Relational Spatial Memory2026/6/1
- Scalable Behavior Cloning with Open Data, Training, and Evaluation2026/6/1
- Contrastive Action-Image Pre-training for Visuomotor Control2026/6/1
- T-Rex: Tactile-Reactive Dexterous Manipulation2026/6/1
- Do as I Do: Dexterous Manipulation Data from Everyday Human Videos2026/6/1
- ForceBand: Learning Forceful Manipulation with sEMG2026/6/1
- World Model for Robot Learning: A Comprehensive Survey2026/5/1
- MonoDuo: Using One Robot Arm to Learn Bimanual Policies2026/5/1
- Beyond Binary: Sim-to-Real Dexterous Manipulation with Physics-Grounded Contact Representation2026/5/1
- How to Peel with a Knife: Aligning Fine-Grained Manipulation with Human Preference2026/3/1
- D-REX: Differentiable Real-to-Sim-to-Real Engine for Learning Dexterous Grasping2026/3/1
- PTLD: Sim-to-real Privileged Tactile Latent Distillation for Dexterous Manipulation2026/3/1
- TactAlign: Human-to-Robot Policy Transfer via Tactile Alignment2026/2/1
- DreamDojo: A Generalist Robot World Model from Large-Scale Human Videos2026/2/1
- Diffusion Forcing for Multi-Agent Interaction Sequence Modeling2025/12/1
- Large Video Planner Enables Generalizable Robot Control2025/12/1
- Learning Dexterous Manipulation Skills from Imperfect Simulations2025/12/1
- Coordinated Humanoid Manipulation with Choice Policies2025/12/1
- From Generated Human Videos to Physically Plausible Robot Trajectories2025/12/1
- OSMO: Open-Source Tactile Glove for Human-to-Robot Skill Transfer2025/12/1
- Dexterity from Smart Lenses: Multi-Fingered Robot Manipulation with In-the-Wild Human Demonstrations2025/11/1
- DIPOLE: Fusing Vision and Geometry for Robust Visuomotor Generalization2025/11/1
- SPIDER: Scalable Physics-Informed Dexterous Retargeting2025/11/1
- Learning to Grasp Anything by Playing with Random Toys2025/10/1
- End-to-end RL Improves Dexterous Grasping Policies2025/9/1
- Deep Sensorimotor Control by Imitating Predictive Models of Human Motion2025/8/1
- The Sound of Simulation: Learning Multimodal Sim-to-Real Robot Policies with Generative Audio2025/7/1
- Whole-Body Conditioned Egocentric Video Prediction2025/6/1
- SkillBlender: Towards Versatile Humanoid Whole-Body Loco-Manipulation via Skill Blending2025/6/1
- Rodrigues Network for Learning Robot Actions2025/6/1
- ViTacFormer: Learning Cross-Modal Representation for Visuo-Tactile Dexterous Manipulation2025/6/1
- Visual Imitation Enables Contextual Humanoid Control2025/5/1
- DexGarmentLab: Dexterous Garment Manipulation Environment with Generalizable Policy2025/5/1
- RoboVerse: Towards a Unified Platform, Dataset and Benchmark for Scalable and Generalizable Robot Learning2025/4/1
- OTTER: A Vision-Language-Action Model with Text-Aware Visual Feature Extraction2025/3/1
- Sim-to-Real Reinforcement Learning for Vision-Based Dexterous Manipulation on Humanoids2025/2/1
- DexterityGen: Foundation Controller for Unprecedented Dexterity2025/2/1
- From Simple to Complex Skills: The Case of In-Hand Object Reorientation2025/1/1
- Maximizing Alignment with Minimal Feedback: Efficiently Learning Rewards for Visuomotor Robot Policy Alignment2024/12/1
- Learning from Massive Human Videos for Universal Humanoid Pose Control2024/12/1
- Digitizing Touch with an Artificial Multimodal Fingertip2024/11/1
- Learning Humanoid Locomotion over Challenging Terrain2024/10/1
- A Learning-based Quadcopter Controller with Extreme Adaptation2024/9/1
- Hand-Object Interaction Pretraining from Videos2024/9/1
- Lessons from Learning to Spin "Pens"2024/7/1
- Learning In-Hand Translation Using Tactile Skin With Shear and Normal Force Sensing2024/7/1
- Learning Visuotactile Skills with Two Multifingered Hands2024/4/1
- Twisting Lids Off with Two Hands2024/3/1
- DROID: A Large-Scale In-The-Wild Robot Manipulation Dataset2024/3/1
- Humanoid Locomotion as Next Token Prediction2024/2/1
- Neural feels with neural fields: Visuo-tactile perception for in-hand manipulation2023/12/1
- GOAT: GO to Any Thing2023/11/1
- Conformal Policy Learning for Sensorimotor Control Under Distribution Shifts2023/11/1
- Habitat 3.0: A Co-Habitat for Humans, Avatars and Robots2023/10/1
- Open X-Embodiment: Robotic Learning Datasets and RT-X Models2023/10/1
- What Matters to You? Towards Visual Representation Alignment for Robot Learning2023/10/1
- Interactive Task Planning with Language Models2023/10/1
- Conformal Decision Theory: Safe Autonomous Decisions from Imperfect Predictions2023/10/1
- General In-Hand Object Rotation with Vision and Touch2023/9/1
- Learning Vision-based Pursuit-Evasion Robot Policies2023/8/1
- Robot Learning with Sensorimotor Pre-training2023/6/1
- Manipulator as a Tail: Promoting Dynamic Stability for Legged Locomotion2023/5/1
- Navigating to Objects Specified by Images2023/4/1
- Where are we in the search for an Artificial Visual Cortex for Embodied Intelligence?2023/3/1
- Real-World Humanoid Locomotion with Reinforcement Learning2023/3/1
- Navigating to Objects in the Real World2022/12/1
- Legged Locomotion in Challenging Terrains using Egocentric Vision2022/11/1
- Learning Visual Locomotion with Cross-Modal Supervision2022/11/1
- Learning to Imitate Object Interactions from Internet Videos2022/11/1
- In-Hand Object Rotation via Rapid Motor Adaptation2022/10/1
- Real-World Robot Learning with Masked Visual Pre-training2022/10/1
- Learning a Single Near-hover Position Controller for Vastly Different Quadcopters2022/9/1
- Multi-skill Mobile Manipulation for Object Rearrangement2022/9/1
- Adapting Rapid Motor Adaptation for Bipedal Robots2022/5/1
- Masked Visual Pre-training for Motor Control2022/3/1
- SEAL: Self-supervised Embodied Active Learning using Exploration and 3D Consistency2021/12/1
- Coupling Vision and Proprioception for Navigation of Legged Robots2021/12/1
- Differentiable Spatial Planning using Transformers2021/12/1
- Minimizing Energy Consumption Leads to the Emergence of Gaits in Legged Robots2021/11/1
- Omnidata: A Scalable Pipeline for Making Multi-Task Mid-Level Vision Datasets from 3D Scans2021/10/1
- RMA: Rapid Motor Adaptation for Legged Robots2021/7/1
- Active 3D Shape Reconstruction from Vision and Touch2021/7/1
- Habitat 2.0: Training Home Assistants to Rearrange their Habitat2021/6/1
- From Goals, Waypoints & Paths To Long Term Human Trajectory Forecasting2020/12/1
- Robust Policies via Mid-Level Visual Representations: An Experimental Study in Manipulation and Navigation2020/11/1
- Rearrangement: A Challenge for Embodied AI2020/11/1
- 3D Shape Reconstruction from Vision and Touch2020/7/1
- State-Only Imitation Learning for Dexterous Manipulation2020/4/1
- Side-Tuning: A Baseline for Network Adaptation via Additive Side Networks2019/12/1
- Learning to Navigate Using Mid-Level Visual Priors2019/12/1
- 3D Scene Graph: A Structure for Unified Semantics, 3D Space, and Camera2019/10/1
- Learning Navigation Subroutines from Egocentric Videos2019/5/1
- Habitat: A Platform for Embodied AI Research2019/4/1
- Combining Optimal Control and Learning for Visual Navigation in Novel Environments2019/3/1
- Visual Memory for Robust Path Following2018/12/1
- Mid-Level Visual Representations Improve Generalization and Sample Efficiency for Learning Visuomotor Policies2018/12/1
- Gibson Env: Real-World Perception for Embodied Agents2018/8/1
- On Evaluation of Embodied Navigation Agents2018/7/1
- Learning Instance Segmentation by Interaction2018/6/1
- More Than a Feeling: Learning to Grasp and Regrasp using Vision and Touch2018/5/1
- Zero-Shot Visual Imitation2018/4/1
- Taskonomy: Disentangling Task Transfer Learning2018/4/1
- Unifying Map and Landmark Based Representations for Visual Navigation2017/12/1
- Generic 3D Representation via Pose Estimation and Matching2017/10/1
- Combining Self-Supervised Learning and Imitation for Vision-Based Rope Manipulation2017/3/1
- Cognitive Mapping and Planning for Visual Navigation2017/2/1
- Learning to Poke by Poking: Experiential Learning of Intuitive Physics2016/6/1
- Learning to See by Moving2015/5/1
- Learning Rich Features from RGB-D Images for Object Detection and Segmentation2014/7/1