Yuzhe Qin
収録論文 32本 ・ フィジカルAI/ロボット学習
※arXiv著者名で収集。同姓同名の別人の論文が含まれる場合があります。
論文
- PGDG: Physically Grounded Data Generation for Robust Bimanual Policy Learning from a Single Demonstration2026/5/1
- Dex1B: Learning with 1B Demonstrations for Dexterous Manipulation2025/6/1
- DexTrack: Towards Generalizable Neural Tracking Control for Dexterous Manipulation from Human References2025/2/1
- ManiSkill3: GPU Parallelized Robotics Simulation and Rendering for Generalizable Embodied AI2024/10/1
- ACE: A Cross-Platform Visual-Exoskeletons System for Low-Cost Dexterous Teleoperation2024/8/1
- Bunny-VisionPro: Real-Time Bimanual Dexterous Teleoperation for Imitation Learning2024/7/1
- Part-Guided 3D RL for Sim2Real Articulated Object Manipulation2024/4/1
- Sim2Real Manipulation on Unknown Objects with Tactile-based Reinforcement Learning2024/3/1
- CyberDemo: Augmenting Simulated Human Demonstration for Real-World Dexterous Manipulation2024/2/1
- DexTouch: Learning to Seek and Manipulate Objects with Tactile Dexterity2024/1/1
- Robot Synesthesia: In-Hand Manipulation with Visuotactile Sensing2023/12/1
- GenSim: Generating Robotic Simulation Tasks via Large Language Models2023/10/1
- Dynamic Handover: Throw and Catch with Bimanual Hands2023/9/1
- AnyTeleop: A General Vision-Based Dexterous Robot Arm-Hand Teleoperation System2023/7/1
- EasyHeC: Accurate and Automatic Hand-eye Calibration via Differentiable Rendering and Space Exploration2023/5/1
- DexArt: Benchmarking Generalizable Dexterous Manipulation with Articulated Objects2023/5/1
- ContactArt: Learning 3D Interaction Priors for Category-level Articulated Object and Hand Poses Estimation2023/5/1
- Rotating without Seeing: Towards In-hand Dexterity through Touch2023/3/1
- DexPoint: Generalizable Point Cloud Reinforcement Learning for Sim-to-Real Dexterous Manipulation2022/11/1
- A Real2Sim2Real Method for Robust Object Grasping with Neural Surface Reconstruction2022/10/1
- Abstract-to-Executable Trajectory Translation for One-Shot Task Generalization2022/10/1
- Learning Continuous Grasping Function with a Dexterous Hand from Human Demonstrations2022/7/1
- From One Hand to Multiple Hands: Imitation Learning for Dexterous Manipulation from Single-Camera Teleoperation2022/4/1
- Close the Optical Sensing Domain Gap by Physics-Grounded Active Stereo Sensor Simulation2022/1/1
- Vision-Guided Quadrupedal Locomotion in the Wild with Multi-Modal Delay Randomization2021/9/1
- DexMV: Imitation Learning for Dexterous Manipulation from Human Videos2021/8/1
- O2O-Afford: Annotation-Free Large-Scale Object-Object Affordance Learning2021/6/1
- Single RGB-D Camera Teleoperation for General Robotic Manipulation2021/6/1
- OCRTOC: A Cloud-Based Competition and Benchmark for Robotic Grasping and Manipulation2021/4/1
- SAPIEN: A SimulAted Part-based Interactive ENvironment2020/3/1
- S4G: Amodal Single-view Single-Shot SE(3) Grasp Detection in Cluttered Scenes2019/10/1
- Composing Task-Agnostic Policies with Deep Reinforcement Learning2019/5/1