Yong-Lu Li
収録論文 23本 ・ フィジカルAI/ロボット学習
※arXiv著者名で収集。同姓同名の別人の論文が含まれる場合があります。
論文
- Tired Actor: Fatigue-Informed Character Control2026/8/1
- ChronoFlow-Policy: Unifying Past-Current-Future Interaction Flow in Visuomotor Policy Learning2026/6/1
- Wh0: Generative World Models as Scalable Sources of Egocentric Human Hand Manipulation Data2026/6/1
- UniviewVLA: A Unified Multiview Vision-Language-Action Model with World Modeling2026/6/1
- AetheRock: An Arm-Worn Robot Teaching System for Force-Guided Vision-Tactile Learning2026/6/1
- ATHENA: Accelerated Multi-Task Heterogeneous Influence Functions for Robot Data Curation2026/6/1
- EgoGuide: Egocentric Guidance for Efficient Robot-Free Demonstration Collection and Learning2026/6/1
- Revisiting Articulated Parts Perception in Robot Manipulation2026/6/1
- LIDEA: Human-to-Robot Imitation Learning via Implicit Feature Distillation and Explicit Geometry Alignment2026/4/1
- OmniXtreme: Breaking the Generality Barrier in High-Dynamic Humanoid Control2026/2/1
- A Pragmatic VLA Foundation Model2026/1/1
- The Great March 100: 100 Detail-oriented Tasks for Evaluating Embodied AI Agents2026/1/1
- Diagnose, Correct, and Learn from Manipulation Failures via Visual Symbols2025/12/1
- L1 Sample Flow for Efficient Visuomotor Learning2025/11/1
- RoboHiMan: A Hierarchical Evaluation Paradigm for Compositional Generalization in Long-Horizon Manipulation2025/10/1
- exUMI: Extensible Robot Teaching System with Action-aware Task-agnostic Tactile Representation2025/9/1
- SpecPrune-VLA: Accelerating Vision-Language-Action Models via Action-Aware Self-Speculative Pruning2025/9/1
- SIME: Enhancing Policy Self-Improvement with Modal-level Exploration2025/5/1
- Dense Policy: Bidirectional Autoregressive Learning of Actions2025/3/1
- Motion Before Action: Diffusing Object Motion as Manipulation Condition2024/11/1
- ImDy: Human Inverse Dynamics from Imitated Observations2024/10/1
- Human-Agent Joint Learning for Efficient Robot Manipulation Skill Acquisition2024/7/1
- HumanVLA: Towards Vision-Language Directed Object Rearrangement by Physical Humanoid2024/6/1