Jiajun Wu
収録論文 99本 ・ フィジカルAI/ロボット学習
※arXiv著者名で収集。同姓同名の別人の論文が含まれる場合があります。
論文
- APIVOT: Adaptive Planning with Interleaved Vision-Language Thoughts2026/7/1
- Masked Visual Actions for Unified World Modeling2026/7/1
- InSight: Self-Guided Skill Acquisition via Steerable VLAs2026/6/23
- CoStream: Composing Simple Behaviors for Generalizable Complex Manipulation2026/6/1
- InSight: Self-Guided Skill Acquisition via Steerable VLAs2026/6/1
- DIRECT: When and Where Should You Allocate Test-Time Compute in Embodied Planners?2026/6/1
- World Model for Robot Learning: A Comprehensive Survey2026/5/1
- Planning with the Views2026/5/1
- StereoPolicy: Improving Robotic Manipulation Policies via Stereo Perception2026/5/1
- ESI-Bench: Towards Embodied Spatial Intelligence that Closes the Perception-Action Loop2026/5/1
- Using large language models for embodied planning introduces systematic safety risks2026/4/1
- IMPASTO: Integrating Model-Based Planning with Learned Dynamics Models for Robotic Oil Painting Reproduction2026/3/1
- CaP-X: A Framework for Benchmarking and Improving Coding Agents for Robot Manipulation2026/3/1
- Learning from Trials and Errors: Reflective Test-Time Planning for Embodied LLMs2026/2/1
- Choreographing a World of Dynamic Objects2026/1/1
- Dream2Flow: Bridging Video Generation and Open-World Manipulation with 3D Object Flow2025/12/1
- TWIST2: Scalable, Portable, and Holistic Humanoid Data Collection System2025/11/4
- 10 Open Challenges Steering the Future of Vision-Language-Action Models2025/11/1
- TWIST2: Scalable, Portable, and Holistic Humanoid Data Collection System2025/11/1
- ENACT: Evaluating Embodied Cognition with World Modeling of Egocentric Interaction2025/11/1
- Model-Based Policy Adaptation for Closed-Loop End-to-End Autonomous Driving2025/11/1
- Retargeting Matters: General Motion Retargeting for Humanoid Motion Tracking2025/10/1
- Phys2Real: Fusing VLM Priors with Interactive Online Adaptation for Uncertainty-Aware Sim-to-Real Manipulation2025/10/1
- MoMaGen: Generating Demonstrations under Soft and Hard Constraints for Multi-Step Bimanual Mobile Manipulation2025/10/1
- DexSkin: High-Coverage Conformable Robotic Skin for Learning Contact-Rich Manipulation2025/9/1
- VisualMimic: Visual Humanoid Loco-Manipulation via Motion Tracking and Generation2025/9/1
- UAD: Unsupervised Affordance Distillation for Generalization in Robotic Manipulation2025/6/1
- Learning Compositional Behaviors from Demonstration and Language2025/5/1
- TWIST: Teleoperated Whole-Body Imitation System2025/5/1
- Neuro-Symbolic Concepts2025/5/1
- X-Capture: An Open-Source Portable Device for Multi-Sensory Learning2025/4/1
- Digital Twin Catalog: A Large-Scale Photorealistic 3D Object Digital Twin Dataset2025/4/1
- BEHAVIOR Robot Suite: Streamlining Real-World Whole-Body Manipulation for Everyday Household Activities2025/3/1
- Predicate Hierarchies Improve Few-Shot State Classification2025/2/1
- IKEA Manuals at Work: 4D Grounding of Assembly Instructions on Internet Videos2024/11/1
- Automated Creation of Digital Cousins for Robust Policy Learning2024/10/1
- Generalizable Humanoid Manipulation with 3D Diffusion Policies2024/10/1
- Embodied Agent Interface: Benchmarking LLMs for Embodied Decision Making2024/10/1
- Learning Smooth Humanoid Locomotion through Lipschitz-Constrained Policies2024/10/1
- View-Invariant Policy Learning via Zero-Shot Novel View Synthesis2024/9/1
- FactorSim: Generative Simulation via Factorized Representation2024/9/1
- D5RL: Diverse Datasets for Data-Driven Deep Reinforcement Learning2024/8/1
- RoboPack: Learning Tactile-Informed Dynamics Models for Dense Packing2024/7/1
- Learning Planning Abstractions from Language2024/5/1
- TRANSIC: Sim-to-Real Policy Transfer by Learning from Online Correction2024/5/1
- Composable Part-Based Manipulation2024/5/1
- Evaluating Real-World Robot Manipulation Policies in Simulation2024/5/1
- BEHAVIOR-1K: A Human-Centered, Embodied AI Benchmark with 1,000 Everyday Activities and Realistic Simulation2024/3/1
- DROID: A Large-Scale In-The-Wild Robot Manipulation Dataset2024/3/1
- Holodeck: Language Guided Generation of 3D Embodied AI Environments2023/12/1
- Model-Based Control with Sparse Neural Dynamics2023/12/1
- Foundation Models in Robotics: Applications, Challenges, and the Future2023/12/1
- NOIR: Neural Signal Operated Intelligent Robots for Everyday Activities2023/11/1
- Learning to Design and Use Tools for Robotic Manipulation2023/11/1
- Mini-BEHAVIOR: A Procedurally Generated Benchmark for Long-horizon Decision-Making in Embodied AI2023/10/1
- Open X-Embodiment: Robotic Learning Datasets and RT-X Models2023/10/1
- Physically Grounded Vision-Language Models for Robotic Manipulation2023/9/1
- D$^3$Fields: Dynamic 3D Descriptor Fields for Zero-Shot Generalizable Rearrangement2023/9/1
- Learning Sequential Acquisition Policies for Robot-Assisted Feeding2023/9/1
- PyPose v0.6: The Imperative Programming Interface for Robotics2023/9/1
- Compositional Diffusion-Based Continuous Constraint Solvers2023/9/1
- VoxPoser: Composable 3D Value Maps for Robotic Manipulation with Language Models2023/7/1
- Primitive Skill-based Robot Learning from Human Evaluative Feedback2023/7/1
- Giving Robots a Hand: Learning Generalizable Manipulation with Eye-in-Hand Human Video Demonstrations2023/7/1
- Multi-Object Manipulation via Object-Centric Neural Scattering Functions2023/6/1
- The ObjectFolder Benchmark: Multisensory Learning with Neural and Real Objects2023/6/1
- Dynamic-Resolution Model Learning for Object Pile Manipulation2023/6/1
- Sonicverse: A Multisensory Simulation Platform for Embodied Household Agents that See and Hear2023/6/1
- RoboCook: Long-Horizon Elasto-Plastic Object Manipulation with Diverse Tools2023/6/1
- Programmatically Grounded, Compositionally Generalizable Robotic Manipulation2023/4/1
- A Control-Centric Benchmark for Video Prediction2023/4/1
- See, Hear, and Feel: Smart Sensory Fusion for Robotic Manipulation2022/12/1
- Physically Plausible Animation of Human Upper Body from a Single Image2022/12/1
- Differentiable Physics Simulation of Dynamics-Augmented Neural Objects2022/10/1
- STAP: Sequencing Task-Agnostic Policies2022/10/1
- PyPose: A Library for Robot Learning with Physics-based Optimization2022/9/1
- BEHAVIOR in Habitat 2.0: Simulator-Independent Logical Task Description for Benchmarking Embodied AI Agents2022/6/1
- MaskViT: Masked Visual Pre-Training for Video Prediction2022/6/1
- RoboCraft: Learning to See, Simulate, and Shape Elasto-Plastic Objects with Graph Networks2022/5/1
- ObjectFolder 2.0: A Multisensory Object Dataset for Sim2Real Transfer2022/4/1
- Vision-Based Manipulators Need to Also See from Their Hands2022/3/1
- ObjectFolder: A Dataset of Objects with Implicit Visual, Auditory, and Tactile Representations2021/9/1
- iGibson 2.0: Object-Centric Simulation for Robot Learning of Everyday Household Tasks2021/8/1
- DASH: Modularized Human Manipulation Simulation with Vision and Language for Embodied AI2021/8/1
- BEHAVIOR: Benchmark for Everyday Household Activities in Virtual, Interactive, and Ecological Environments2021/8/1
- Neural Radiance Flow for 4D View Synthesis and Video Processing2020/12/1
- Learning 3D Dynamic Scene Representations for Robot Manipulation2020/11/1
- Look, Listen, and Act: Towards Audio-Visual Embodied Navigation2019/12/1
- Accurate Vision-based Manipulation through Contact Reasoning2019/11/1
- Learning Compositional Koopman Operators for Model-Based Control2019/10/1
- DualSMC: Tunneling Differentiable Filtering and Planning under Continuous POMDPs2019/9/1
- DensePhysNet: Learning Dense Physical Object Representations via Multi-step Dynamic Interactions2019/6/1
- Combining Physical Simulators and Object-Based Networks for Control2019/4/1
- Reasoning About Physical Interactions with Object-Oriented Prediction and Planning2018/12/1
- ChainQueen: A Real-Time Differentiable Physical Simulator for Soft Robotics2018/10/1
- Learning Particle Dynamics for Manipulating Rigid Bodies, Deformable Objects, and Fluids2018/10/1
- Propagation Networks for Model-Based Control Under Partial Observation2018/9/1
- 3D Shape Perception from Monocular Vision, Touch, and Shape Priors2018/8/1
- Augmenting Physical Simulators with Stochastic Neural Networks: Case Study of Planar Pushing and Bouncing2018/8/1