ソーシャルヒューマノイド:人間と協調する全身動作生成システム
Social Humanoid: Socially Responsive Human-Humanoid Interaction
人間の動きに反応して29自由度ヒューマノイドが全身動作を生成・実行する階層システムを提案し、人間とヒューマノイドの協調動作ベンチマークを構築した。
詳しい要約
1. どんなもの?
2. 先行研究と比べてどこがすごい?
3. 技術・手法の肝は?
4. どうやって有効だと検証した?
5. 議論はある?
6. 次に読むべき論文は?
※ AIが要旨から生成した要約です。正確性は原文をご確認ください。
著者: Vongani H. Maluleke, James Ni, Kie Horiuchi, Lea Wilken, Jiahui Lei, Evonne Ng, Roei Herzig, Jitendra Malik, Trevor Darrell, Angjoo Kanazawa
分類: cs.RO, cs.CV, cs.LG
原文アブストラクト
Humanoid robots are typically trained as solitary agents, leaving them unable to coordinate physically with human partners who naturally anticipate and adjust to one another. To bridge this gap, we present Social Humanoid, a hierarchical system that generates and executes socially responsive whole-body motion on a 29-DoF Unitree G1 conditioned on a human partner's motion. Its high-level policy performs flexible sequence modeling of human and humanoid motion through a shared tokenized representation, generating reactive humanoid motion and anticipating the partner's motion when they are occluded, while a low-level whole-body tracking controller executes the generated motion on the robot. To train the system, we introduce a two-phase adaptive retargeting procedure that retargets one interaction partner to the robot while morphing the other partner to preserve contact dynamics, reachability, and relative body scale. We apply this procedure across five motion-capture datasets to produce a new Human-Humanoid Interaction (HHI) benchmark of 260 hours of human-humanoid interactions. Our results demonstrate that Social Humanoid produces coordinated, human-aligned behavior across diverse interaction types in simulation and the real world. Project page: https://von31.github.io/social-humanoid/