EmbodiedCLBench:自己進化型身体性エージェントの継続学習を評価するベンチマーク
EmbodiedCLBench: Evaluating Continual Learning for Self-Evolving Embodied Agents
身体性シミュレーション環境で継続学習能力を評価する初のベンチマークを提案し、基本タスクから学んだ経験が複雑な未見タスクの解決に一貫して役立つ一方、学習サンプル数に応じて改善がスケールしないことを示した。
詳しい要約
1. どんなもの?
2. 先行研究と比べてどこがすごい?
3. 技術・手法の肝は?
4. どうやって有効だと検証した?
5. 議論はある?
6. 次に読むべき論文は?
※ AIが要旨から生成した要約です。正確性は原文をご確認ください。
著者: Jie Huang, Yanan Chen, Ruixun Liu, Kaichen He, Xinyi He, Rui Huang, Zilong Zheng, Zhenliang Zhang, Yiwu Zhong
分類: cs.AI, cs.CL, cs.CV
原文アブストラクト
Continual learning requires models to accumulate past experience and transfer it to new tasks. Despite substantial research on continual learning, existing work remains largely confined to non-embodied settings, without extending to embodied environments. To address this gap, we introduce EmbodiedCLBench, the first benchmark in embodied simulation for evaluating the continual learning capability of self-evolving agents. With compositional generalization as the core evaluation principle, our benchmark evaluates whether agents can first learn from basic tasks and then recombine the acquired skills to solve complex, unseen advanced tasks. Based on EmbodiedCLBench, we conduct extensive experiments across multiple agent harnesses and learning methods, revealing consistent limitations and distinctive behaviors. Our results show that while advanced tasks can be hardly solved under zero-shot setting, the experience from basic tasks enables consistent improvement. Such benefit from the experience remains stable even if the task complexity increases. However, this improvement does not scale accordingly with the number of learning samples, and current agents cannot extract meaningful information from additional experience. Collectively, our findings highlight continual learning as a fundamental yet underexplored capability, and our benchmark offers valuable resources for designing effective self-evolving agents in embodied environments. Our code and dataset are available at https://pku-value-lab.github.io/EmbodiedCLBench-homepage.