UniIntervene++:実世界強化学習を効率化する適応的介入エージェント
UniIntervene++: An Adaptive Intervention Agent for Efficient Real-World Reinforcement Learning
強化学習方策の能力変化に応じて、自律実行と多様な支援行動の間で制御を適応的に配分する介入エージェントを提案し、実世界のマニピュレーション5タスクで成功率89.67%・人的介入0.77%を達成した。
詳しい要約
1. どんなもの?
2. 先行研究と比べてどこがすごい?
3. 技術・手法の肝は?
4. どうやって有効だと検証した?
5. 議論はある?
6. 次に読むべき論文は?
※ AIが要旨から生成した要約です。正確性は原文をご確認ください。
著者: Yudong Lin, Haoyuan Deng, Zhuoxuan Yuan, Zaijia Yang, Yuanjiang Xue, Ziwei Wang
分類: cs.LG, cs.RO
原文アブストラクト
Online reinforcement learning (RL) enables robot policies to improve through physical interaction, but the assistance they require changes as their competence evolves. Existing intervention strategies based on offline estimates or fixed decision rules can therefore become mismatched to the current policy. To address this, we propose UniIntervene++, an adaptive intervention agent that learns to allocate control between autonomous execution and heterogeneous assisted behaviors during online RL. Specifically, UniIntervene++ first formulates the evolving RL policy, trajectory correction, and a task-structured CodePolicy as Options in a unified semi-Markov decision process and learns their relative values online. Building on this, competence-adaptive intervention periodically probes the RL policy through unassisted execution, keeping control allocation responsive to its evolving capability. Finally, coupled experience learning allows assisted behaviors to improve the RL policy, whose evolving outcomes in turn reshape future intervention decisions. In this way, UniIntervene++ jointly determines when to intervene, how to intervene, and when to return control as the RL policy improves. Across five real-world manipulation tasks, UniIntervene++ achieves an average success rate of 89.67%, outperforming all baselines by at least 6 percentage points, while reducing human intervention to 0.77%, a relative reduction of at least 94.6% from the best baseline. Code is available in our \href{https://github.com/dannyyudong/An-Adaptive-Intervention-Agent-for-Efficient-Real-World-Reinforcement-Learning}{GitHub repository}.