日本フィジカルAI新聞

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映像編集arXiv:2607.24591

CameraAnything: 任意のカメラ制御による映像の再撮影

CameraAnything: Refilming Videos with Arbitrary Camera Control

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カメラの内部・外部パラメータを同時に制御できる映像編集の統一フレームワークを提案し、焦点距離や解像度の変更を伴う再撮影を単一の生成プロセスで実現した。

著者: Yixuan Li, Yanhong Zeng, Ka Leong Cheng, Jiayi Zhu, Hanlin Wang, Wen Wang, Yihao Meng, Hao Ouyang, Qiuyu Wang, Yue Yu, ZiDong Wang, Yiyuan Zhang, Yujun Shen, Dahua Lin

分類: cs.CV

原文アブストラクト

We introduce CameraAnything, the first unified framework for camera controlled video editing that enables joint control of both intrinsic and extrinsic camera parameters. Existing approaches either rely on expensive 3D reconstruction to achieve full camera functionality or restrict editing to extrinsic parameter manipulation. Moreover, the coupled influence of intrinsic and extrinsic parameters on video appearance makes disentangled modeling particularly challenging. To address this, we adopt per-pixel Plücker ray injection alongside resolution-aware 3D RoPE in self-attention, building both camera conditioning and spatial positional encoding on the target latent to jointly control camera position, focal length, and native resolution editing without cropping or outpainting. To overcome the scarcity of paired training data, we further develop a scalable synthetic pipeline that constructs diverse dynamic scenes through structured multi-camera recording and generates synchronized videos with varied camera configurations. With a tailored orthogonal training strategy, CameraAnything enables expressive video reshooting with arbitrary viewpoint control, focal length adjustment, resolution adaptation, and multi-shot transitions within a single generation process, offering strong practical value for cinematic video editing and cross-platform content adaptation in video production.