自動運転レース向け高忠実度マルチボディシミュレータ
High-Fidelity Multi-Body Simulator for Autonomous Racing
Dymolaで車両のマルチボディモデルを構築し、CRG規格の3D路面と組み合わせてリアルタイムで動作する自動運転レース用シミュレータを開発した。
詳しい要約
1. どんなもの?
2. 先行研究と比べてどこがすごい?
3. 技術・手法の肝は?
4. どうやって有効だと検証した?
5. 議論はある?
6. 次に読むべき論文は?
※ AIが要旨から生成した要約です。正確性は原文をご確認ください。
著者: Nicola Musiu, Francesco Iacovacci, Fausto Lupo, Matteo Pini, Giovanni Scapicchi, Francesco Moretti, Eugenio Mascaro, Pietro Musso, Ayoub Raji, Marko Bertogna, Vincenzo Maria Arricale, Angelo Lo Sapio, Alessandro Piccarelli, Garron Fish
分類: cs.RO, eess.SY
原文アブストラクト
We present a custom high-fidelity vehicle dynamics simulation environment for testing and validation of Autonomous Racing software. The digital twin of the autonomous vehicle is developed in Dymola, using racecar dynamics modeling libraries to build a complete multi-body model. A 3D road surface, including elevation profiles and curbs, is implemented using the Curved Regular Grid (CRG) standard. The model is exported from Dymola as a Functional Mock-up Unit (FMU) and integrated into a custom software-in-the-loop simulator, where communication interfaces with the autonomous racing stack were developed in C++. A calibration procedure based on experimental data is also presented, along with a validation study to further support the quality of the proposed framework. The simulator runs in real time on a portable computer and provides reliable ground truth for algorithms validation prior to real-world deployment.