日本フィジカルAI新聞

世界のフィジカルAIを、日本語で。

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4D再構成arXiv:2606.15908

高忠実度4D手と物体のキャプチャ:多視点時空間トラッキングと物理認識ガウシアンによる実現

High-Fidelity 4D Hand-Object Capture via Multi-View Spatiotemporal Tracking and Physics-Aware Gaussians

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テンプレートやマーカーを使わずに、多視点ビデオから手と物体の相互作用を高精度に4D再構成する新しいシステムを提案した。

著者: Bo Peng, Xu Chen, Yi Gu, Hidenobu Matsuki, Mingsong Dou, Jingjing Shen, Deying Kong, Juyong Zhang, Zhengyang Shen

分類: cs.CV

原文アブストラクト

The growing demand for high-fidelity 4D hand-object interaction (HOI) data in embodied AI and spatial computing is currently bottlenecked by the reliance on pre-scanned object templates and physical markers. While recent methods have demonstrated promising results in reconstructing 4D hand-object interaction from videos, they are highly sensitive to initial estimates of hand and object poses. Yet, estimating these poses from images is challenging, in particular under severe occlusion which is inherent in hand-object interaction scenarios. We propose a novel system for the robust and accurate reconstruction of hands and objects from synchronized and calibrated multi-view videos without requiring any templates or markers. Our system consists of two main components with key innovations: (1) a multi-view feed-forward transformer model that aggregates cross-view geometry and temporal cues to provide a reliable, metric-consistent initialization for both poses and dense object geometry, and (2) a hand-object physics-aware Gaussian-based optimization framework to refine the initial estimates, integrating tetrahedral constraints, collision refinement, and appearance decomposition to produce physically plausible and visually accurate reconstruction. Validated on public benchmarks and an extensive internal dataset, our pipeline achieves highly robust, artifact-free reconstruction, providing an efficient foundation for automated 4D asset generation. Our project page are available at https://zyshen021.github.io/HOSTPG/.

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