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3D世界モデルarXiv:2510.14977

Terra: 点潜在表現による探索可能なネイティブ3D世界モデル

Terra: Explorable Native 3D World Model with Point Latents

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3D入力を点潜在表現に符号化し、3Dガウスプリミティブとして復号する世界モデルを提案。単一生成で任意視点からの高品質レンダリングと探索可能な環境生成を実現した。

著者: Yuanhui Huang, Weiliang Chen, Wenzhao Zheng, Xin Tao, Pengfei Wan, Jie Zhou, Jiwen Lu

分類: cs.CV, cs.AI, cs.LG

原文アブストラクト

World models have garnered increasing attention for comprehensive modeling of the real world. However, most existing methods still rely on pixel-aligned representations as the basis for world evolution, neglecting the inherent 3D nature of the physical world. This could undermine the 3D consistency and diminish the modeling efficiency of world models. In this paper, we present Terra, a native 3D world model that represents and generates explorable environments in an intrinsic 3D latent space. Specifically, we propose a novel point-to-Gaussian variational autoencoder (P2G-VAE) that encodes 3D inputs into a latent point representation, which is subsequently decoded as 3D Gaussian primitives to jointly model geometry and appearance. We then introduce a sparse point flow matching network (SPFlow) for generating the latent point representation, which simultaneously denoises the positions and features of the point latents. Our Terra enables exact multi-view consistency with native 3D representation and architecture, and supports flexible rendering from any viewpoint with only a single generation process. Furthermore, Terra achieves explorable world modeling through progressive generation in the point latent space. We conduct extensive experiments on the challenging indoor scenes from ScanNet v2. Terra achieves state-of-the-art performance in both reconstruction and generation with high 3D consistency.