EIDA: 実機-シミュレータ-実機ロボットナビゲーションのための実行インターフェースダイナミクス適応
EIDA: Execution-Interface Dynamics Adaptation for Real-to-Sim-to-Real Robot Navigation
実機の実行データから速度指令に対する運動とフィードバックの応答を学習し、軽量GPU並列シミュレータ内で適応させることで、アクチュエータの詳細なモデル化なしにロボットナビゲーションのsim-to-real転移を改善する手法を提案。
詳しい要約
1. どんなもの?
2. 先行研究と比べてどこがすごい?
3. 技術・手法の肝は?
4. どうやって有効だと検証した?
5. 議論はある?
6. 次に読むべき論文は?
※ AIが要旨から生成した要約です。正確性は原文をご確認ください。
著者: Yiwei Qian, Shanze Wang, Qingyuan Hu, Xinming Zhang, Wei Zhang
分類: cs.RO
原文アブストラクト
Simulation-to-robot transfer can fail when velocity commands produce motion and feedback that differ from those modeled during policy training. We present execution-interface dynamics adaptation (EIDA), which fits these responses from target-platform execution data without reconstructing actuator dynamics. A model of body-frame pose increments updates simulator geometry, while a separate model predicts the velocity feedback observed by the policy; a short history of velocity feedback is included in the policy input. The fitted models are used within a lightweight GPU-parallel simulator. On the full Jackal and Go2 validation sets, the fitted models reduced position and yaw prediction errors relative to the simulator's predefined motion model. Across 100 benchmark navigation environments evaluated in a separate physics-based simulator, EIDA achieved the highest success rate and navigation score among the compared learned policies, both with and without global guidance. Feedback ablations further supported the need to match policy-facing velocity estimates. On a physical Unitree Go2, EIDA reached the goal without collision in all 20 static-scene trials, compared with 4 of 20 for the baseline. These results show that execution-interface adaptation can improve navigation transfer without detailed actuator simulation.