クロススケルトン動作リターゲティングが非識別可能である理由:生成動作モデルの構造的限界
Why Cross-Skeleton Retargeting Is Non-Identifiable: Structural Limits of Generative Motion Models
異なる骨格間で動作を転送する生成モデルは、ソース動作を反映したのか典型的動作を生成したのか区別できない構造的曖昧性を持つことを示し、その検証指標SIFを提案した。
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著者: Zhiyuan Li, Wenyan Yang, Pekka Marttinen, Joni Pajarinen
分類: cs.CV, cs.RO
原文アブストラクト
Cross-skeleton motion generation trains generative models to carry action structure and motion intention from one body to another. Yet a target motion that shows the right action has two explanations that the training data cannot tell apart: the model transferred the source clip, or it recovered a typical motion for the requested action. We show that this ambiguity is structural rather than incidental: under standard generative objectives, the source-conditioned retargeting map is non-identifiable in sparse heterogeneous motion domains. Unpaired distribution matching yields gauge non-identifiability: the latent spaces of different skeletons can be transformed relative to one another without changing the training evidence, so different source-conditioned maps fit it equally well. Sparse paired supervision admits the complementary failure mode, \emph{conditional-mean degeneration}: when clips are paired only by action, squared-error training converges to an average target motion that ignores the source clip. To make the missing evidence observable, we introduce Source-Instance Fidelity (SIF), a diagnostic that tests whether outputs differ from one another the way their source clips do, with the target skeleton and action held fixed. Under this diagnostic, methods that succeed at the standard action-level test on animal motion data often sit at the source-blind floor, while the methods that rise above it retain only a partial relational signal. Retargeting therefore needs objectives and evaluations that can identify the source-conditioned map it claims to learn. Project page: https://cross-skeleton-retargeting.netlify.app/.