日本フィジカルAI新聞

世界のフィジカルAIを、日本語で。

週刊ニュースレター購読
データ生成arXiv:2609.06279

IM-ENGINE: 具現化データ生成のための画像編集

IM-ENGINE: Image Editing for Embodied Data Generation

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画像編集を中間表現として用い、シミュレータで物理検証されたロボット実行可能なデータを生成するパイプラインを提案。器用な把持合成とゴール状態生成に応用し、意味的に意味があり物理的に実行可能な教師データをスケーラブルに生成する。

著者: Yian Wang, Junyi Cao, Xiaowen Qiu, Chuang Gan

分類: cs.RO, cs.CV

原文アブストラクト

Learning-based manipulation requires supervision that is both semantically meaningful and physically executable, but current data pipelines often provide only one of these properties. Human demonstrations capture intent but are costly to collect and constrained by the human-robot embodiment gap, while simulation can scale data generation but often under-specifies functional behavior. We present IM-ENGINE, a simulator-grounded pipeline that uses image editing as an intermediate representation for embodied data generation. Given a rendered scene with known geometry, depth, segmentation, and camera parameters, IM-ENGINE edits the image to inject task-relevant semantics, recovers explicit 3D state using simulator priors and an unchanged anchor object, refines the state in physics, and converts it into robot-executable supervision. We instantiate the pipeline for dexterous grasp synthesis and goal-state generation. For grasping, IM-ENGINE generates a human grasp in image space, recovers the hand-object interaction, retargets it to a robot hand, and refines it into physically validated robot grasps. For goal generation, it edits a rendered scene into a desired outcome, recovers the target-object pose, and refines it into physically valid, semantically meaningful goals and trajectories. This combination of generative semantic priors and simulator grounding enables scalable task-relevant supervision for robot learning.

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