接触フロー:異なる身体構造間で転移可能なビデオ行動条件付け
ContactFlow: A video action conditioning that transfers across embodiments
ロボット操作の物理的接触を3D接触点の軌跡で表現し、人間のデモと異なるロボット間で共有可能な世界モデルを構築した。生成されたロールアウトをVLMで検証するパイプラインにより、実世界の操作タスクで有効性を示した。
著者: Sami Azirar, Enrico Pallotta, Jan Nogga, Jürgen Gall, Sven Behnke, Hermann Blum
分類: cs.RO, cs.CV
原文アブストラクト
World models offer a promising route toward robot planning by enabling agents to imagine and verify the consequences of actions before execution. However, current video-based world models often struggle to capture the physical constraints that govern manipulation, particularly contact. Further, their action conditioning is often constrained to specific embodiments such as parallel grippers. We propose \emph{Contact Flow}, an embodiment-agnostic action representation that encodes manipulation through the trajectory of 3D contact points between an actor and a target object. By discarding actor-specific appearance and kinematics, Contact Flow provides a shared conditioning signal for both human demonstrations and robotic execution. Therefore, we can train a large-scale video generative model on both human and robotic object interaction videos conditioned on Contact Flow, yielding a world model that predicts physically plausible manipulation outcomes. We integrate this model into a propose-imagine-verify-act pipeline, where generated rollouts are assessed by a vision-language model before execution. Experiments on the DROID dataset and real-world tabletop manipulation tasks demonstrate that Contact Flow enables transfer between human demonstrations and different robotic embodiments.