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VLAarXiv:2611.02056

身体性VLMは本当にシーングラフ記憶を使っているのか?

Do Embodied VLMs Actually Use Their Scene-Graph Memory?

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シーングラフを記憶として与えたVLMが実際にそれを利用しているかを、他エピソードのグラフと入れ替えるテストで診断し、テキスト入力では強く使われる一方グラフ入力では融合方法が情報を捨てていることを突き止めた。

著者: Shubh Garg, Divyansh Pandey, Vedant Khandelwal, Niyati Rawal, Amit Sheth

分類: cs.RO, cs.AI, cs.CV

原文アブストラクト

Embodied agents that answer questions about their route need a memory of what they saw, and scene graphs are a natural form for it. A vision-language model (VLM) can receive such a graph as text or through a graph encoder, but accuracy alone cannot show whether the graph holds the episode's facts, reaches the model, or is actually relied on. In this diagnostic study, we introduce a graph-swap test for the last of these: each episode is given another episode's graph, and we count how many answers change. On an embodied question-answering benchmark with routes through two to seven rooms, we use it to compare ways of delivering scene-graph memory to a fine-tuned VLM. As text, the memory is used strongly, adding 30 points on route questions. As a graph, it is not, and we trace why: the encoder preserves the information, but standard pooled and late fusion discard it. Giving each node its own input token recovers part of it, a gain of 8.3 points on route questions that the swap test confirms comes from the graph. The test also exposes a shortcut that accuracy hides: when the same facts appear in the text, the model ignores its graph. The test thus offers a cheap check of whether a VLM uses its scene-graph memory, and our analysis points to how that memory should be delivered.

関連論文

PR本紙発行元 EmplifAI