ラットの自然な動きを再現する潜在制御モデル
A latent control model for realistic rodent motion
運動事前分布と行動事前分布を組み合わせた変分アーキテクチャにより、目標指向行動とランダム探索の両方で自然な動きをする仮想ラットの身体モデルを訓練するSCAMPERを提案した。
著者: Aidan Sirbu, Charles Y. Zhang, Yuanjia Yang, Bence P. Ölveczky, Talmo D. Pereira, Blake A. Richards
分類: cs.AI, cs.LG
原文アブストラクト
The development of embodied models of animal behavior is a major goal of the neuro-AI community. Embodied models will enhance our ability to make direct comparisons between biological and artificial agents. To make such comparisons effective, though, we need embodied models that actually move like animals. Previous work has developed virtual animal bodies and techniques for training realistic motion through imitation. However, to date, there is no system for embodied animal modeling that produces natural movements both during trained goal-directed behavior, and during exploration driven by random generation. Here, we introduce Simulated Control via Augmented Motor Priors for Embodied Reinforcement learning (SCAMPER), a system for training an embodied virtual rat model, enabling natural movements during both goal-directed behavior and random exploration. SCAMPER uses a variational architecture with two distinct priors, a motion prior for control and a behavior prior for exploration. We show that combining both of these priors allows SCAMPER to generate realistic behavior during exploration and exploit the task structure effectively. SCAMPER can also learn from sparse rewards as a result of the diverse movements induced by the behavior prior, allowing the system to model realistic sparse-reward tasks from experimental neuroscience. Altogether, SCAMPER provides the neuro-AI community with an effective new system for training embodied models of rodents on realistic tasks.