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人物-物体インタラクションarXiv:2610.27066

身体駆動型統合マルチオブジェクト物理による人物-物体インタラクション生成

BUMP: Body-driven Unified Multi-object Physics for HOI Synthesis

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テキストから全身の人物動作を生成し、意図的に操作する物体の軌道を予測した上で、周囲の物体は物理シミュレーションで動かすことで、複数物体との人物-物体インタラクションを生成するフレームワーク。

著者: Wonjung Woo, Hyeonwoo Kim, Hanbyul Joo

分類: cs.CV

原文アブストラクト

Generating human-object interactions (HOIs) with multiple objects is challenging because the resulting motions arise from different underlying causes. Human motion reflects semantic intent, intentionally manipulated objects must remain coordinated with the human, while surrounding objects move primarily as physical consequences of contact and collision. We present BUMP, a text-driven framework for multi-object HOI generation based on a simple principle: learn intentional motion and simulate physical consequences. Our method first generates full-body human motion from text and scene context, then predicts trajectories for a small number of intentionally manipulated driver objects conditioned on the human motion. We then obtain responder object motions through physics simulation, allowing the framework to handle varying numbers and configurations of surrounding objects without expanding the learned trajectory output space. To address the scarcity of paired full-body multi-object HOI data, we combine heterogeneous supervision from human-only motion, full-body HOI, and hand-centric manipulation data augmented with plausible body motion. We further introduce outcome-conditioned interaction editing, which infers a local modification of the causal driver object trajectory from a desired responder object behavior without requiring an explicit target driver object trajectory. Experiments demonstrate strong performance on both single-object and multi-object HOI benchmarks. Qualitative results showcase diverse scenarios involving inter-object relationships and edits, highlighting the advantage of our unified model formulation.

関連論文

PR本紙発行元 EmplifAI