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4D再構成arXiv:2609.06099

PASTEL: 単眼4Dシーン再構成のためのパノラマ位置合わせ

PASTEL: Panoramic Alignment for Monocular 4D Scene Reconstruction

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単眼ビデオから可視領域の再構成と不可視領域の生成を組み合わせた4Dシーン合成手法を提案。視点計画を2次元方向探索に変換するパノラマ位置合わせにより、観測範囲外のシーンを効率的に生成し、再構成性能も向上させる。

著者: Yuankun Yang, Yi Wei, Bo Bai, Wenyang Zhou, Li Zhang

分類: cs.CV

原文アブストラクト

Reconstructing 4D scenes from casually captured monocular video is vital for applications in virtual reality (VR) and embodied AI. Recent advances in 4D reconstruction and novel view synthesis have substantially propelled this capability. However, existing reconstruction methods generally cannot recover regions beyond visible camera limits. Consequently, we introduce a new paradigm that achieves 4D scene synthesis by combining visible-region reconstruction from monocular input with invisible-region generation beyond observable camera boundaries. We present Panoramic Alignment for Strategic Exploitation of Generative Priors (PASTEL). Specifically, PASTEL proposes panoramic scene alignment, a novel representation that reformulates the intractable 3D "invisible region" exploration into a tractable 2D directional trajectory planning. This is achieved by reducing the viewpoint planning from 6-DoF search to a 2D directional search with explicit visibility boundaries. By operating within this panoramic space, our method strategically identifies camera trajectories that maximize exploration beyond observable boundaries while minimizing viewpoint deviation. Experimental results show that PASTEL can not only extrapolate plausible scene content beyond the observable boundaries of input monocular videos, but also substantially boost monocular 4D reconstruction performance. PASTEL outperforms the previous state-of-the-art method by 0.9dB in full-image PSNR on the DyCheck IPhone dataset.

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