運動か形状かを切り分けるブラックボックス帰属手法
Kinematic Causal Attribution: Black-Box Explanations of Motion versus Geometry for 4D Point-Cloud Video Models
4D点群動画モデルが運動と形状のどちらに依存しているかを、モデル出力のみを使って事後的に切り分けるブラックボックス介入型帰属手法KCAを提案し、複数のバックボーンで有効性を検証した。
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著者: Zerui Wang
分類: cs.CV
原文アブストラクト
4D perception models, which classify 3D point-cloud videos, are being built into robots, assistive monitoring and AR, yet before deploying one a practitioner cannot check which cue it relies on: how a body part moves, or what shape it has. 3D attribution is single-frame, video attribution is confined to RGB pixels, gradient maps need white-box access, attention is absent from state-space backbones, and point-level perturbations assume a point correspondence across frames that real depth and LiDAR data lack. We present Kinematic Causal Attribution (KCA), a black-box, interventional attribution method that queries only the model's outputs. Its freeze operator removes a region's motion while keeping its shape, and a shape-free proxy removes the shape while keeping the motion. Together they span a motion$\times$geometry cube for every tracked region, whose order-symmetric Shapley decomposition is complete and whose interaction is measured rather than assumed away. The operators rewrite per-frame point sets, so they need no correspondences, and a context-averaged estimator handles structures that span several regions. We validate KCA on the official PSTNet, P4Transformer and Mamba4D trained on MSR-Action3D. The decisive test is an audit: two binary tasks are built from real clips whose classes differ only in the motion or only in the shape of the same arm, and the motion share of the arm's importance follows the defining cue on all three backbones (0.83 vs. 0.60 on P4Transformer, 0.86 vs. 0.30 on PSTNet, 0.92 vs. 0.61 on Mamba4D), a distinction no single attribution map can make. The split costs no faithfulness: the necessity maps have the lowest deletion AUC on P4Transformer and PSTNet, tie with the best baseline on Mamba4D, and lose their correlation with the trained model's once the weights are randomised. Skeleton ground truth, re-sampling stability and cost complete the validation.