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3DシーングラフarXiv:2506.06562

屋外環境における地形を考慮したタスク駆動型3Dシーングラフ生成に向けて

Towards Terrain-Aware Task-Driven 3D Scene Graph Generation in Outdoor Environments

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大規模屋外環境でタスク非依存のメトリック・セマンティック点群を生成し、屋内向け3Dシーングラフ手法を屋外に適用するための改良を提案した。

著者: Chad R Samuelson, Timothy W McLain, Joshua G Mangelson

分類: cs.RO

原文アブストラクト

High-level autonomous operations depend on a robot's ability to construct a sufficiently expressive model of its environment. Traditional three-dimensional (3D) scene representations, such as point clouds and occupancy grids, provide detailed geometric information but lack the structured, semantic organization needed for high-level reasoning. 3D scene graphs (3DSGs) address this limitation by integrating geometric, topological, and semantic relationships into a multi-level graph-based representation. By capturing hierarchical abstractions of objects and spatial layouts, 3DSGs enable robots to reason about environments in a structured manner, improving context-aware decision-making and adaptive planning. Although most recent work has focused on indoor 3DSGs, this paper investigates their construction and utility in outdoor environments. We present a method for generating a task-agnostic metric-semantic point cloud for large outdoor settings and propose modifications to existing indoor 3DSG generation techniques for outdoor applicability. Our preliminary qualitative results demonstrate the feasibility of outdoor 3DSGs and highlight their potential for future deployment in real-world field robotic applications.

関連論文

PR本紙発行元 EmplifAI