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プランニングarXiv:2610.37891

計画を増やすほど失敗する:ワールドモデル向け学習型プランナー

When More Planning Hurts: Learned Planners for World Models

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ワールドモデル上での行動計画において、固定の行動更新器と既存プランナーをPushTで比較し、更新回数を増やしても失敗タスクが救われず、むしろ成功が失敗に転じる現象を報告した研究。

著者: Josef Chen

分類: cs.RO, cs.AI, cs.LG

原文アブストラクト

On PushT, our fixed action updater (1,505 parameters) solves 8 of 16 scenes reserved from our configuration selection. The comparison planners perform as follows: Selected Adam (7 tasks solved, total planning and encoding time 218.440s), adapted iCEM (2 tasks solved, total planning and encoding time 49.309s), released LePlanner (16 tasks solved, total planning and encoding time 5.652s). The total planning and encoding time for our action updater is 59.079s. Note that our action updater does not satisfy the task-cost criterion we fixed before evaluation. We also conduct another matched experiment where we only replay the first ten commands in each context and then allow the next solve 4, 8 or 12 updates (subsequent solves all get 8 updates). Among all 16 contexts (8 scene clusters), the 3 budgets get 9, 8 and 7 successes, respectively. Interestingly, the extra updates did not rescue any failing task in this experiment. All the changes in success/failure happen in one scene cluster, where we observe that the extra updates decrease the costs of the selected latent world-model trajectories for our updater, while the tasks that used to be successes become failures. The code, weights, evaluators, execution traces and cost accounting accompany the paper.

関連論文

PR本紙発行元 EmplifAI