MotionGS-SLAM: イベント変調ガウススプラッティングによるモーションブラー耐性SLAM
MotionGS-SLAM: Event-Modulated Gaussian Splatting for Motion-Blur Robust SLAM
モーションブラーを除去するのではなく、ブラー生成過程をレンダリングパイプラインに組み込むことで、イベントカメラの時間分解能を活用し、高運動条件下でも高精度な軌跡推定と地図構築を実現するSLAMシステムを提案した。
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著者: Zhiqiang Hu, Shouren Huang, Masatoshi Ishikawa
分類: cs.RO, cs.AI, cs.CV
原文アブストラクト
Current Vision-based SLAM systems fail catastrophically when motion blur corrupts the visual input, as they attempt the ill-posed inverse problem of recovering sharp content from degraded observations. We present MotionGS-SLAM, which fundamentally reimagines motion blur handling through a paradigm shift: rather than removing blur artifacts, we reformulate the challenge as a well-constrained forward problem that generatively models blur formation within the rendering pipeline. By leveraging event cameras' microsecond temporal resolution and immunity to motion blur, we introduce a novel event-modulated Gaussian kernel that dynamically adapts each Gaussian's rasterization based on precise motion cues. Our dual-modulation mechanism transforms 2D Gaussian projections from isotropic dots into anisotropic, motion-aligned elliptical brush strokes (spatial modulation) while adaptively varying exposure integral sampling density based on local velocity (temporal modulation). This physics-based approach enables joint optimization of intra-exposure camera trajectories and 3D scene geometry through blur-aware photometric and event-based constraints. Extensive experiments demonstrate significant improvements over state-of-the-art methods in trajectory accuracy and map quality under severe high-motion conditions.