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触覚arXiv:2503.20646

拡張現実のための没入型ウェアラブル熱提示

Immersive and Wearable Thermal Rendering for Augmented Reality

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AR空間で実物体と仮想物体の両方に触れる際の熱フィードバック課題に対し、手のひら装着型プロトタイプを提案し、間接フィードバック・能動的熱パススルー・時空間熱提示の有効性を被験者実験で検証した。

著者: Alexandra Watkins, Ritam Ghosh, Evan Chow, Nilanjan Sarkar

分類: cs.HC, cs.RO, cs.SY, eess.SY

原文アブストラクト

We present a proof-of-concept palm-mounted thermal feedback prototype addressing thermal rendering challenges specific to augmented reality (AR), where users must interact with both real and virtual objects in their physical workspace. In contrast to thermal feedback systems developed for virtual reality, AR thermal feedback must preserve manual dexterity, maintain access to real-world thermal cues, and provide coherent virtual temperature sensations without obstructing natural object interaction. We propose three AR-specific design considerations, which our prototype implements: indirect feedback to preserve fingertip dexterity, active thermal passthrough to sense and render the temperature of contacted physical surfaces, and spatially and temporally varying thermal rendering across the palm. Human-subject experiments evaluated perceptual sensitivity, indirect feedback, active thermal passthrough, spatial pattern recognition, and moving thermal rendering during AR interaction. Results showed that although indirect feedback reduced perceived realism during visual contact at the fingertips, it did not reduce immersion or comfort; active thermal passthrough supported temperature discrimination between real and rendered surfaces; and spatiotemporal rendering significantly improved immersion and realism compared with static thermal stimulation. These findings suggest that our design considerations are viable design strategies for AR thermal haptics, while also clarifying tradeoffs for applications that require precise realism versus broader immersive thermal experience.

関連論文

PR本紙発行元 EmplifAI