日本フィジカルAI新聞

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週刊ニュースレター購読
UAV/MRインターフェースarXiv:2510.07609

IGUANA: コンシューマUAV向け没入型ガイダンス・ナビゲーション・制御

IGUANA: Immersive Guidance, Navigation, and Control for Consumer UAV

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MRヘッドセットを用いて、3D地形マップによるウェイポイント操作、仮想ボールによる直感的な低レベル制御、見失った機体を追跡する空間オーバーレイを統合したUAV操縦システムを提案し、ユーザー研究で有効性を検証した。

著者: Victor Victor, Tania Krisanty, Matthew McGinity, Stefan Gumhold, Uwe Aßmann

分類: cs.HC, cs.RO

原文アブストラクト

As the markets for unmanned aerial vehicles (UAVs) and mixed reality (MR) headsets continue to grow, recent research has increasingly explored their integration, which enables more intuitive, immersive, and situationally aware control systems. We present IGUANA, an MR-based immersive guidance, navigation, and control system for consumer UAVs. IGUANA introduces three key elements beyond conventional control interfaces: (1) a 3D terrain map interface with draggable waypoint markers and live camera preview for high-level control, (2) a novel spatial control metaphor that uses a virtual ball as a physical analogy for low-level control, and (3) a spatial overlay that helps track the UAV when it is not visible with the naked eye or visual line of sight is interrupted. We conducted a user study to evaluate our design, both quantitatively and qualitatively, and found that (1) the 3D map interface is intuitive and easy to use, relieving users from manual control and suggesting improved accuracy and consistency with lower perceived workload relative to conventional dual-stick controller, (2) the virtual ball interface is intuitive but limited by the lack of physical feedback, and (3) the spatial overlay is very useful in enhancing the users' situational awareness.