HODAgent:物理世界での人間との対話のためのオンデマンド・応答型ヒューマノイド
HODAgent: Towards On-Demand, Responsive Humanoids for Physical World Human Interaction
サービス現場のヒューマノイドロボット向けに、状況に応じた意図理解、応答実行、タスク修正、結果検証を統合したSystem-2エージェントを提案し、シミュレーションと実機で有効性を実証した。
詳しい要約
1. どんなもの?
2. 先行研究と比べてどこがすごい?
3. 技術・手法の肝は?
4. どうやって有効だと検証した?
5. 議論はある?
6. 次に読むべき論文は?
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著者: Wang Warren Chen, Jiahao Zhang, Zhenjiang Li, Mingxu Wang, Lei Yi, Yuchen Kang, Shuo Sun, Ziping Chen, Jie Chen
分類: cs.RO
原文アブストラクト
We propose HODAgent, a System-2 embodied agent for humanoid robots in service settings, addressing situated intent, responsive execution, task revision, and outcome verification. Its semi-duplex architecture integrates an Env-Interactor, Planner, Executor, and hierarchical Memory to maintain coherent interaction, planning, and task state during service episodes. This allows handling new requests during motion, retaining progress, revising actions, and grounding closure in execution outcomes. A shared interface connects simulation and physical robots (Unitree G1), isolating platform-specific control. In an interactive simulation with 164 cases, HODAgent achieves 84.8% and 91.5% Joint Success under two VLM backbones, outperforming baselines by 9.8 and 18.9 points. On physical robots, pass rates are 92% (atomic), 72% (composite), and 63.3% (complete tasks). On multiple embodied benchmarks, it improves over baselines by 0.7-9.0 points. Results show a unified System-2 agent enables adaptive humanoid service across simulation and reality.