日本フィジカルAI新聞

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arXiv:2509.06582

Co-Located VR with Hybrid SLAM-based HMD Tracking and Motion Capture Synchronization

Co-Located VR with Hybrid SLAM-based HMD Tracking and Motion Capture Synchronization

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著者: Carlos A. Pinheiro de Sousa, Niklas Gröne, Mathias Günther, Oliver Deussen

分類: cs.RO, cs.HC

原文アブストラクト

We introduce a multi-user VR co-location framework that synchronizes users within a shared virtual environment aligned to physical space. Our approach combines a motion capture system with SLAM-based inside-out tracking to deliver smooth, high-framerate, low-latency performance. Previous methods either rely on continuous external tracking, which introduces latency and jitter, or on one-time calibration, which cannot correct drift over time. In contrast, our approach combines the responsiveness of local HMD SLAM tracking with the flexibility to realign to an external source when needed. It also supports real-time pose sharing across devices, ensuring consistent spatial alignment and engagement between users. Our evaluation demonstrates that our framework achieves the spatial accuracy required for natural multi-user interaction while offering improved comfort, scalability, and robustness over existing co-located VR solutions.