arXiv:2506.01399
Captivity-Escape Games as a Means for Safety in Online Motion Generation
Captivity-Escape Games as a Means for Safety in Online Motion Generation
著者: Christopher Bohn, Manuel Hess, Sören Hohmann
分類: eess.SY, cs.RO, cs.SY
原文アブストラクト
This paper addresses conservatism, limited numerical accuracy, and high computational effort in existing methods ensuring safety by design in online model-based motion generation. The presented method employs a novel captivity-escape zero-sum differential game to adapt the planning model's performance so that resulting reference trajectories are trackable within a prescribed safety margin by a jointly synthesized safety controller. A numerical example demonstrates orders-of-magnitude faster computation and improved numerical accuracy compared to the state of the art.