arXiv:2409.09816
Fast Shortest Path Polyline Smoothing With $G^1$ Continuity and Bounded Curvature
Fast Shortest Path Polyline Smoothing With $G^1$ Continuity and Bounded Curvature
著者: Patrick Pastorelli, Simone Dagnino, Enrico Saccon, Marco Frego, Luigi Palopoli
分類: cs.RO
原文アブストラクト
In this work, we propose a novel and efficient method for smoothing polylines in motion planning tasks. The algorithm applies to motion planning of vehicles with bounded curvature. In the paper, we show that the generated path: 1) has minimal length, 2) is $G^1$ continuous, and 3) is collision-free by construction, if the hypotheses are respected. We compare our solution with the state-of.the-art and show its convenience both in terms of computation time and of length of the compute path.