日本フィジカルAI新聞

世界のフィジカルAIを、日本語で。

週刊ニュースレター購読
arXiv:2301.09178

Game Theoretic Decision Making by Actively Learning Human Intentions Applied on Autonomous Driving

Game Theoretic Decision Making by Actively Learning Human Intentions Applied on Autonomous Driving

シェア:XThreadsFacebookLINEはてブBluesky

著者: Siyu Dai, Sangjae Bae, David Isele

分類: cs.RO

原文アブストラクト

The ability to estimate human intentions and interact with human drivers intelligently is crucial for autonomous vehicles to successfully achieve their objectives. In this paper, we propose a game theoretic planning algorithm that models human opponents with an iterative reasoning framework and estimates human latent cognitive states through probabilistic inference and active learning. By modeling the interaction as a partially observable Markov decision process with adaptive state and action spaces, our algorithm is able to accomplish real-time lane changing tasks in a realistic driving simulator. We compare our algorithm's lane changing performance in dense traffic with a state-of-the-art autonomous lane changing algorithm to show the advantage of iterative reasoning and active learning in terms of avoiding overly conservative behaviors and achieving the driving objective successfully.