日本フィジカルAI新聞

世界のフィジカルAIを、日本語で。

週刊ニュースレター購読
arXiv:2005.04323

ALLSTEPS: Curriculum-driven Learning of Stepping Stone Skills

ALLSTEPS: Curriculum-driven Learning of Stepping Stone Skills

シェア:XThreadsFacebookLINEはてブBluesky

著者: Zhaoming Xie, Hung Yu Ling, Nam Hee Kim, Michiel van de Panne

分類: cs.GR, cs.LG, cs.RO

原文アブストラクト

Humans are highly adept at walking in environments with foot placement constraints, including stepping-stone scenarios where the footstep locations are fully constrained. Finding good solutions to stepping-stone locomotion is a longstanding and fundamental challenge for animation and robotics. We present fully learned solutions to this difficult problem using reinforcement learning. We demonstrate the importance of a curriculum for efficient learning and evaluate four possible curriculum choices compared to a non-curriculum baseline. Results are presented for a simulated human character, a realistic bipedal robot simulation and a monster character, in each case producing robust, plausible motions for challenging stepping stone sequences and terrains.