arXiv:1703.04316
Fast Simulation of Vehicles with Non-deformable Tracks
Fast Simulation of Vehicles with Non-deformable Tracks
著者: Martin Pecka, Karel Zimmermann, Tomáš Svoboda
分類: cs.RO
原文アブストラクト
This paper presents a novel technique that allows for both computationally fast and sufficiently plausible simulation of vehicles with non-deformable tracks. The method is based on an effect we have called Contact Surface Motion. A comparison with several other methods for simulation of tracked vehicle dynamics is presented with the aim to evaluate methods that are available off-the-shelf or with minimum effort in general-purpose robotics simulators. The proposed method is implemented as a plugin for the open-source physics-based simulator Gazebo using the Open Dynamics Engine.