D3D-GEN: ソーシャルロボティクスのためのロボット認識・ドメイン接地型インタラクティブ3Dワールド生成
D3D-GEN: Robot-Aware Domain-Grounded Interactive 3D World Generation for Social Robotics
ドメイン知識の自動収集とRAGパイプラインを用いて、ユーザーのプロンプトから現実的でインタラクティブな3Dシミュレーション環境を生成するシステムを提案。
詳しい要約
1. どんなもの?
2. 先行研究と比べてどこがすごい?
3. 技術・手法の肝は?
4. どうやって有効だと検証した?
5. 議論はある?
6. 次に読むべき論文は?
※ AIが要旨から生成した要約です。正確性は原文をご確認ください。
著者: Anh Duc Do, Volodymyr Scherbyna, Tai Duc Nguyen, Spaarsh Thakkar, Zhengcheng Shen, Teham Buiyan, Archan Misra, Linh Kästner
分類: cs.RO, cs.HC
原文アブストラクト
Training and validation of Embodied AI for social navigation critically depends on realistic simulation environments, yet many current approaches fail to find a balance between realism and simulability. We propose D3D-GEN, a novel world generation system that combines a domain agent with a retrieval-augmented generation (RAG) pipeline grounded in that domain. Our system enables users to rapidly generate domain-grounded, fully interactive 3D worlds by automating both the collection of domain knowledge and the synthesis of realistic floorplans and object placements, without dependence on any fixed 3D model database. Given a domain description prompt, the research agent collects publicly accessible domain-specific data and constructs a persistent domain database. Using this database, our RAG pipeline generates plausible floorplans and object placements by dynamically querying a user-provided semantic database, which can be easily extended or modified. The output is a fully interactive 3D world loadable by the popular simulators Isaac Sim and Gazebo. With our approach, we have built databases for several common domains (indoor residential, hospital, office) and generated dozens of distinct, plausible simulation environments for each domain. We present D3D-GEN with a local web frontend that facilitates rapid, interactive world generation for robot simulation.