· Research & technology· 日本語で読む
Kimodo C++ Implementation Released on GitHub
According to its GitHub description, a repository implementing NVIDIA’s Kimodo text-to-motion model in GGML/C++ has been released.
What happened
The GitHub description says the repository supports Kimodo motion checkpoints and runs on a CPU or Vulkan. Supported targets include SMPL-X RP v1 with 22 joints, the SOMA RP/SEED v1.1 30-joint control skeleton, and G1 RP/SEED v1 with 34 joints.
Sources
Translated from the Japanese original: /news/nvidia-no-kimodo-tekisuto-kudou-mooshon-ggml-c-jissou-ga-kou-c8b5b9. The Japanese version is authoritative if they differ.